翻牌調用MIAN 的CheckIsGameOver();時候出錯了
為什么我翻牌調用:
Camera.main.gameObject.GetComponent<gamemain>().CheckIsGameOver();
就會出現問題說:
NullReferenceException: Object reference not set to an instance of an object
cardfilp+<FlipCardToFront>c__Iterator0.MoveNext () (at Assets/Script/cardfilp.cs:74)
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
點一次出現一次這個DUBUG
2018-11-03
在哪里設置?
2018-09-06
找到問題了EMMMMAINCAMERA沒有設置 尷尬 尷尬