3 回答

TA貢獻1783條經驗 獲得超4個贊
在iPhone OS 3.0及更高版本中UITableViewCell
現在有一個backgroundColor
屬性,使這非常容易(特別是與[UIColor colorWithPatternImage:]
初始化程序結合使用)。但我會在這里為需要它的人留下2.0版的答案......
它比實際應該更難。以下是我必須這樣做時的方法:
您需要將UITableViewCell的backgroundView屬性設置為自定義UIView,以適當的顏色繪制邊框和背景本身。此視圖需要能夠以4種不同的模式繪制邊框,在一個部分中的第一個單元格的頂部倒圓,在截面的最后一個單元格的底部倒圓,在截面中間的單元格沒有圓角,并在包含一個單元格的部分的所有4個角上舍入。
不幸的是我無法弄清楚如何自動設置這個模式,所以我不得不在UITableViewDataSource的-cellForRowAtIndexPath方法中設置它。
這是一個真正的PITA,但我已經向Apple工程師證實,這是目前唯一的方法。
更新這是自定義bg視圖的代碼。有一個繪圖錯誤,使圓角看起來有點滑稽,但我有機會修復它之前我們轉移到不同的設計并廢棄自定義背景。這仍然可能對你非常有幫助:
//// CustomCellBackgroundView.h//// Created by Mike Akers on 11/21/08.// Copyright 2008 __MyCompanyName__. All rights reserved.//#import <UIKit/UIKit.h>typedef enum { CustomCellBackgroundViewPositionTop, CustomCellBackgroundViewPositionMiddle, CustomCellBackgroundViewPositionBottom, CustomCellBackgroundViewPositionSingle} CustomCellBackgroundViewPosition;@interface CustomCellBackgroundView : UIView { UIColor *borderColor; UIColor *fillColor; CustomCellBackgroundViewPosition position;} @property(nonatomic, retain) UIColor *borderColor, *fillColor; @property(nonatomic) CustomCellBackgroundViewPosition position;@end//// CustomCellBackgroundView.m//// Created by Mike Akers on 11/21/08.// Copyright 2008 __MyCompanyName__. All rights reserved.//#import "CustomCellBackgroundView.h"static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight);@implementation CustomCellBackgroundView@synthesize borderColor, fillColor, position;- (BOOL) isOpaque { return NO;}- (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self;}- (void)drawRect:(CGRect)rect { // Drawing code CGContextRef c = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(c, [fillColor CGColor]); CGContextSetStrokeColorWithColor(c, [borderColor CGColor]); if (position == CustomCellBackgroundViewPositionTop) { CGContextFillRect(c, CGRectMake(0.0f, rect.size.height - 10.0f, rect.size.width, 10.0f)); CGContextBeginPath(c); CGContextMoveToPoint(c, 0.0f, rect.size.height - 10.0f); CGContextAddLineToPoint(c, 0.0f, rect.size.height); CGContextAddLineToPoint(c, rect.size.width, rect.size.height); CGContextAddLineToPoint(c, rect.size.width, rect.size.height - 10.0f); CGContextStrokePath(c); CGContextClipToRect(c, CGRectMake(0.0f, 0.0f, rect.size.width, rect.size.height - 10.0f)); } else if (position == CustomCellBackgroundViewPositionBottom) { CGContextFillRect(c, CGRectMake(0.0f, 0.0f, rect.size.width, 10.0f)); CGContextBeginPath(c); CGContextMoveToPoint(c, 0.0f, 10.0f); CGContextAddLineToPoint(c, 0.0f, 0.0f); CGContextStrokePath(c); CGContextBeginPath(c); CGContextMoveToPoint(c, rect.size.width, 0.0f); CGContextAddLineToPoint(c, rect.size.width, 10.0f); CGContextStrokePath(c); CGContextClipToRect(c, CGRectMake(0.0f, 10.0f, rect.size.width, rect.size.height)); } else if (position == CustomCellBackgroundViewPositionMiddle) { CGContextFillRect(c, rect); CGContextBeginPath(c); CGContextMoveToPoint(c, 0.0f, 0.0f); CGContextAddLineToPoint(c, 0.0f, rect.size.height); CGContextAddLineToPoint(c, rect.size.width, rect.size.height); CGContextAddLineToPoint(c, rect.size.width, 0.0f); CGContextStrokePath(c); return; // no need to bother drawing rounded corners, so we return } // At this point the clip rect is set to only draw the appropriate // corners, so we fill and stroke a rounded rect taking the entire rect CGContextBeginPath(c); addRoundedRectToPath(c, rect, 10.0f, 10.0f); CGContextFillPath(c); CGContextSetLineWidth(c, 1); CGContextBeginPath(c); addRoundedRectToPath(c, rect, 10.0f, 10.0f); CGContextStrokePath(c); }- (void)dealloc { [borderColor release]; [fillColor release]; [super dealloc];}@endstatic void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight){ float fw, fh; if (ovalWidth == 0 || ovalHeight == 0) {// 1 CGContextAddRect(context, rect); return; } CGContextSaveGState(context);// 2 CGContextTranslateCTM (context, CGRectGetMinX(rect),// 3 CGRectGetMinY(rect)); CGContextScaleCTM (context, ovalWidth, ovalHeight);// 4 fw = CGRectGetWidth (rect) / ovalWidth;// 5 fh = CGRectGetHeight (rect) / ovalHeight;// 6 CGContextMoveToPoint(context, fw, fh/2); // 7 CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1);// 8 CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1);// 9 CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1);// 10 CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1); // 11 CGContextClosePath(context);// 12 CGContextRestoreGState(context);// 13}

TA貢獻1854條經驗 獲得超8個贊
我知道答案與更改分組表格單元格有關,但是如果有人想要更改tableview的背景顏色:
您不僅需要設置:
tableview.backgroundColor = color;
您還需要更改或刪除背景視圖:
tableview.backgroundView = nil;

TA貢獻1834條經驗 獲得超8個贊
首先要感謝這段代碼。我在此功能中進行了一些繪圖更改,以消除繪圖的角落問題。
-(void)drawRect:(CGRect)rect { // Drawing code CGContextRef c = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(c, [fillColor CGColor]); CGContextSetStrokeColorWithColor(c, [borderColor CGColor]); CGContextSetLineWidth(c, 2); if (position == CustomCellBackgroundViewPositionTop) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, maxy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, maxy, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, maxy); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionBottom) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, miny); CGContextAddArcToPoint(c, minx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, maxx, miny, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, miny); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionMiddle) { CGFloat minx = CGRectGetMinX(rect) , maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, miny); CGContextAddLineToPoint(c, maxx, miny); CGContextAddLineToPoint(c, maxx, maxy); CGContextAddLineToPoint(c, minx, maxy); CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; }}
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