void Update () { Debug.Log("Horizontal value:" + Input.GetAxis("Horizontal")); Vector3 direction = Input.GetAxis("Horizontal") * transform.right + Input.GetAxis("Vertical") * transform.forward; transform.position = transform.position + walkSpeed * direction * Time.deltaTime; }
請問unity中怎么定義walkspeed?
慕尼黑5688855
2018-07-10 10:06:01