死循環,怎么破?
package com.thread;
/**
?* 隋唐演義作戰舞臺
?*/
public class Stage extends Thread {
public void run(){
System.out.println("隋唐演義馬上開始,請保持安靜");
try {
Thread.sleep(5000);
} catch (InterruptedException e1) {
e1.printStackTrace();
}
//創建軍隊任務
ArmyRunnable armyTaskOfSuiTang = new ArmyRunnable();
ArmyRunnable armyTaskOfFarmmer = new ArmyRunnable();
//使用Runnable接口,創建軍隊線程
Thread armyOfSuiTang = new Thread(new ArmyRunnable(),"隋軍");
Thread armyOfFarmmer = new Thread(new ArmyRunnable(),"農民軍");
//啟動線程,讓軍隊開始作戰
armyOfSuiTang.start();
armyOfFarmmer.start();
//舞臺線程休眠
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
//半路殺出個程咬金
System.out.println("正當雙方打得正酣,半路殺出來一個程咬金,隋軍猝不及防!");
Thread Cheng = new KeyPersonThread();
Cheng.setName("陳咬金");
System.out.println("陳咬金見不得隋軍猖狂!");
//停止軍隊線程作戰
armyTaskOfSuiTang.keepRunning = false;
? ? ? armyTaskOfFarmmer.keepRunning = false;
? ? ?
? ? ? try {
Thread.sleep(2000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
? ? ?
? ? ? //等待關鍵人物完成任務
? ? ? Cheng.start();
? ? ? try {
Cheng.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
? ?
? ? ? System.out.println("戰爭結束!");
? ? ? System.out.println("謝謝觀眾觀看,可以離場!");
}
public static void main(String[] args) {
new Stage().start();
}
}
2016-08-16
輸出效果呢?